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Gchat) are popular, but chat rooms as they existed in the 1990s are mostly a relic. “Now people on Facebook will start a thread on someone’s Timeline and really start interacting with one another.
It’s a different visual format, it’s organized differently, but its really the same concept we had around the chat room.” Yes, that’s true, but to me the experience just different.
“The BBS world, it tended to be a one-line experience — you were the sole user of the service, you could send email, you could leave messages, but it wasn’t interactive in real-time in the same way.
So the experience of going into a chat room and getting a response a couple of seconds later from someone who was in the same chat room was just really cool.” Slowly, the service grew, expanding to support DOS and eventually Windows.
Schober moved from beta tester to full-time employee in 1992, when the service — now officially called America Online — went public.
And, despite our memories of the slow-dialing modems of the ’90s, connecting to the World Wide Web was faster than ever at the time.Massively multiplayer online role-playing games (MMORPGs) like made gaming in chat rooms seem antiquated.There were, in short, a lot more options for people who wanted to interact online.Reggie Fairchild, product manager for AOL 4.0, shared this little story on Quora: It worked. As a gawky kid entering high school, chat rooms were a haven from the awkwardness of real human interaction.I’d use them to discuss punk bands like Operation Ivy with other teenagers, to play the chat room-equivalent of , and talk to what I very much hoped were actual girls.